/*
	Copyright (C) 2008  Alex Kemp <kemp00@gmail.com>

	This program is free software; you can redistribute it and/or
	modify it under the terms of the GNU General Public License
	as published by the Free Software Foundation; either version 2
	of the License, or (at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to the Free Software
	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#ifndef __CSINCLUDE_H__
#define __CSINCLUDE_H__

//#include <crystalspace.h>

#include <cssysdef.h>
#include <csgeom/tri.h>
#include <cstool/csview.h>
#include <cstool/initapp.h>
#include <cstool/meshobjtmpl.h>
#include <csutil/array.h>
#include <csutil/cfgmgr.h>
#include <csutil/csinput.h>
#include <csutil/event.h>
#include <csutil/objreg.h>
#include <csutil/scf.h>
#include <iengine/camera.h>
#include <iengine/light.h>
#include <iengine/material.h>
#include <iengine/mesh.h>
#include <iengine/movable.h>
#include <iengine/sector.h>
//#include <igeom/trimesh.h>
#include <imesh/genmesh.h>
#include <imesh/object.h>
#include <imesh/lighting.h>
#include <imesh/sprite3d.h>
#include <imesh/thing.h>
//#include <imesh/haze.h>
#include <iutil/cmdline.h>
#include <iutil/eventq.h>
#include <iutil/stringarray.h>
#include <iutil/strset.h>
#include <iutil/verbositymanager.h>
#include <iutil/virtclk.h>
#include <ivideo/gfxmem.h>
#include <ivideo/graph2d.h>
#include <ivideo/shader/shader.h>


//#include <iutil/event.h>
//#include <iutil/evdefs.h>
//#include <ivaria/view.h>
/*
#include <iutil/vfs.h>
#include <iengine/engine.h>
#include <imap/loader.h>
#include <ivideo/graph3d.h>
#include <csutil/plugmgr.h>
*/


#endif
